Shot breakdowns
When you ask the canvas agent to break a scene into shots, it now brings a storyboarding playbook:
- Camera values — what focal length, height and angle this shot wants
- Composition hazards — which framings fall apart most often in the render
- Cross-shot continuity — what has to carry over from one shot to the next
Transformation and suit-up shots
For armour plates flying into place, suit-ups and form changes, five new rules:
- Two similar-looking pieces of gear: give each a semantic name, and state explicitly that B's features do not belong on A
- Don't write the whole transformation as one shot — split it into fast cuts, each showing one local area
- A time code on the block isn't enough; inside the shot, spell out what happens in each second
- Naming a movie doesn't give you motion — write how each plate flies, lands and locks
- Don't write a shot shorter than 1 second; it gets stretched and eats the shots after it
What you need to do
Nothing. It's already live.